Dear Blizzard, could you look into this?

Thread first seen on Feb 6, 2012 at 11:55 am (ET) | View the original thread.
Raíne 72 Night Elf Mage of Cairne.
Diminishing Returns!

I know that say I get sapped by a rogue, after 3 or 4 times, said rogue cannot sap me again. However, what I am confused about is the fact that for instance, I get sapped, then kidney shot, then a pally stuns me then a druid roots me and then a lock fears me and then a mage sheeps me. All this can happen with no DR at all.

Why arent all stuns and roots connected through DR? And believe it or not, I have seen this happen. Im all for CC on people, but enough is enough when when you can CC someone nearly for what seems forever, or until your dead cause you have no way of getting out of it, even if after you pop your trinket, you basically stuck.

Any chance in at some point linking all CC against players together so that multiple CCs cannot be stacked/chained?
Shirri 85 Human Mage of Azuremyst.
Because teamwork is rewarded, as it should be.
Cloutius 85 Tauren Death Knight of Cenarion Circle.
Funny coming from a mage.

Rogues have CCs in just about every CC class. Sap, stun, silence are all on separate DRs.
Darthvixen 85 Human Mage of Terokkar.
you were outnumbered. it's the same way raid bosses get downed
Defiasbandït 85 Blood Elf Rogue of Kargath.
you were outnumbered. it's the same way raid bosses get downed
Raid bosses also lack the knowledge/logic to kill the healers first >.> which is what kills them...


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